"Welcome to Monday Night Raw Nuggets"

Well...the scheduling conflict between Kroenke Sports Enterprises (owner of the Pepsi Center and the Denver Nuggets) and the WWE has finally reached a resolution and the WWE will move their May 25 Monday Night Raw show to the Staples Center in Los Angeles for back-to-back events.

I wish they would have run the two events at the same time. The evolution of the NBA towards more physical play could have served as a conduit in which the WWE or professional wrestling, for that matter, could have transitioned/blended into each other or could have formed a distinct hybrid GAME node altogether. It appears that WWE Chairman, Vince McMahon may have been thinking the same thing ...somewhat:

"McMahon revealed that in addition to WWE’s version of the Lakers’ bout with the Nuggets (a 10-Man Tag Match featuring Raw’s top Superstars), the Chairman will personally collide with E. Stanley Kroenke, live on an unforgettable Raw."

10 Great MMA Freak Matches, Part 2

An interesting read from Jake Rossen of Sherdog, chronicling MMA's 10 Greatest Freak Matches, Part 2. I particularly liked #2. There was plenty of negative reaction to this matchup between Bob Sapp and an anime character, Kid Muscle, but it's unusual matches like this that will always find a home in THE GAME.

The NBA's Undercover Secret

A conduit in which American football (or any other code of football, for that matter) and basketball, specifically the NBA, can flow into each other--the physical play.

The Future of Money

Starting on a sidenote, I just read that Portfolio.com , along with its print version will soon cease operations. Fortunately, I came upon Portfolio.com's Dual Perspectives column by Annalee Newitz entitled "The Future of Money: DIY Currencies". In case the title link doesn't work in the near future, here is a transcript of this fascinating idea of complementary currency as well as a great resource  :
Futurist Douglas Rushkoff, famous for correctly predicting the rise of social media, is trying to convince Craigslist's Craig Newmark to create “craigbucks.” He thinks it's the obvious next step in the evolution of money. “People could buy and sell things exclusively on Craigslist using craigbucks,” Rushkoff enthuses. “Sure they'll want to keep their Visas and their MasterCards, but they'll want a specialized, alternative form of cash too.”

The idea is not as far-fetched as it may seem. Economists already have a term for this kind of community-specific money; they're called "complimentary currencies" and they naturally take root when conditions are right. For example, in 2006, a Chinese online social network called QQ produced “QQ coins” that became widely traded, used for almost a billion dollars a year in transactions. Even though the currency was designed just to buy things on the QQ network, other websites started accepting QQ coins for payment of even non-virtual goods, and a black market sprung up to convert QQ coins directly to Yuan. The Chinese government cracked down: They feared that QQ could trigger inflation of the Yuan by increasing the total money supply in China.

An even more popular form of complimentary currency has grown up around cell-phone minutes. Today Kenyans use a service called M-PESA that helps people swap mobile-phone minutes as cash— you can literally pay for something at the store by transferring mobile minutes to the clerk's phone. Today the M-PESA is used for $10 million worth of trades a day, a figure that translates out to $3.6 billion a year, or about 10 percent of the Kenyan GDP.

Underground currencies thrive in nations whose governments are unstable or restrictive. According to Transparency International, a good-government NGO, Kenya's government is among the most corrupt in the world. And in China, it's illegal for people to gamble and view pornography, and yet the demand for them remains strong—hence, the rise of the QQ coin, which is perfect for buying both. When the banks or nations that issue currencies are unstable or unusable, people naturally seek out alternatives. The novelty of QQ coins and minutes is that they are a form of cash designed to be stored in cell phones instead of wallets.

Cash has an enduring appeal, and not just in uncertain times or economies. The amount of U.S. bills in circulation has actually increased over the last decade. Dave Birch, one of the U.K.’s leading financial pundits and the director of Consult Hyperion, a high-tech advisory group, points out that the essential character of cash is trust. Cash is simply a money system we are certain has worth,whether it’s backed by a government or some other guarantor of value.

When the developed world gets over its bias for "printing press–era cash technology" then complementary currencies will be commonplace here too, Rushkoff predicts. He sees a future that has people literally reprogramming their economic systems, using computer networks and handheld devices to administer new forms of grassroots cash. Those currencies could be almost anything: Cash we can use only at one local restaurant, cash cards for Wal-Mart or other chain stores, babysitting dollars we can trade in our neighborhoods.

There are some small examples of people of this future here now. In Japan, people trade “elder-care units,” which are measured in time spent caring for elders in the community, and they've become quite valuable as the population in that country ages. In the United States, hours of service are exchanged via the online Time Bank or locally in Ithaca, New York. Then there are the “Life Dollars,” an electronic currency used in the Pacific Northwest. The experiments have been successful, albeit quite small. The total amount of Ithaca hours in circulation is $100,000, while Life Dollars are used for perhaps $2,000 worth of transactions per month.

Newmark isn't sold on the "craigbucks" idea, but that isn't stopping Rushkoff. "If he doesn't want to do it, I can do it myself," he says with a laugh. Complementary currencies start from the ground up, and a future craigbuck may be no exception.

Actualizing the Internet of Things

At the 2007 TED Conference, Kevin Kelly, the founding executive editor of Wired magazine and the former editor and publisher of the Whole Earth Catalog, predicted the "next 5,000 days of the web". During his talk, Kelly argued that the web will evolve towards the linkage of ideas or the semantic web and eventually the "Internet of Things".



We have discussed at various times the convergence of the digital and physical worlds. There are many ideas and products that currently exist that link the two worlds and can usefully integrate into THE GAME. Beginning this summer, a new product by the startup Fugoo will attempt to facilitate and accelerate, at a relatively low cost, an Internet of Things.

Fugoo co-founders John Hui, Chris Chung and Wayne Inouye started eMachines, the low-price PC maker, back in the day. These days, they are hoping to release a brick-size box, the Fugoo Block, that will plug into specially outfitted home appliances and connect them to the Internet, and one another, delivering information and content to "anywhere and everywhere". Fugoo has partnered with Microsoft, VIA Technologies and Foxconn Technology Group to form the Open Fugoo Alliance. The stated goal of the Alliance is to:
"Accelerate innovation by developing the first complete, open, and free hardware and software platform, the Fugoo Block. The Fugoo Block opens development for OEM manufacturers such as toy, furniture and appliance manufacturers to easily create new products that are 'smart' and Internet enabled. In addition, developers can easily design and build customized applications to engage all types of Fugoo users."
To spur innovation and content created for the Fugoo, the Alliance will soon offer a software development kit for application developers and a Fugoo connector for OEM manufacturers.

Cloud Gaming

Yesterday, a company called OnLive released a service that could break the cost barrier of game consoles and high-end PCs. After seven years in development, OnLive has developed a svelte set-top box that will allow users to access the "latest and most advanced games instantly, on any TV via a sleek, inexpensive MicroConsole, or on almost any PC or Mac" essentially utilizing a demand-based gaming model.

The advantage is OnLive virtually eliminates the upfront cost of buying a gaming console or PC and the upgrade costs that go with purchasing these gaming systems. The OnLive platform is currently supported by Electronic Arts, Ubisoft, Take-Two Interactive Software, Warner Bros. Interactive Entertainment, THQ, Epic Games, Eidos, Atari Interactive and Codemasters. An obvious extension of the demand-based gaming platform is an eventual demand-based entertainment platform where one could also view and access movies, download and/or stream music, shop and interact online and so forth. However, Microsoft, Nintendo and Sony have struggled selling this vision of an online living room hub to gamers, specifically, and consumers, in general. Time will tell...but, clearly an interesting new entry into the gaming world.

Sid Shuman from GamePro and Darren Gladstone from PC World give their take on the OnLive gaming system.

Get THE IdeaBOARD Toolbar

THE IdeaBOARD Toolbar is now available for download.

The toolbar provides:

1. The freshest content from THE IdeaBOARD directly to your browser via RSS Feeds.

2. A Google-powered search feature that allows you to search THE IdeaBOARD, the web, news, images, eBay, stocks, weather and much more.

3. A news ticker from sources such as the BBC, ABC News, Reuter and the New York Times, to name a few; bringing you the latest world, business, sports, entertainment and technology news.

4. An enhanced chat feature where you can communicate in a private chat room—right on the toolbar. The toolbar has chat rooms for technology, video games, sports, health, travel, recreation, entertainment and music, to name a few.

5. A Radio Player to give you instant access to an endless variety of online radio stations.

6. A pop-up blocker to give you the safety and protection you expect. The pop-up blocker blocks annoying pop-ups and includes a cookie cleaner, history cleaner, and cache cleaner.

The toolbar downloads in seconds and comes with an uninstaller. The toolbar is compatible with Windows, Mac and Linux systems. Please read the toolbar privacy policy before downloading.

 

Connect with G.3

Node Universe

"i am not a cop" (1) 2009 (33) 2010 (24) 2011 (8) 2012 (6) 2016 olympics (1) a11 offense (1) AAFL (1) about THE GAME (44) aesthetics (1) alissa quart (1) alt rock (7) alternate universes (7) alternative hip hop (1) amber (1) american football (34) anderson (1) andres iniesta (1) anglican church (1) anthony bourdain (1) anthropology (1) antonio brown (1) apple (2) apple iphone 4 (1) archery (1) architecture (1) armin van buuren (1) army (1) arsenal (1) art (2) astronomy (1) athletics (2) atlanta falcons (1) atlanta thrashers (1) auburn tigers (1) australia wallabies (1) australian rules football (2) austus (1) aviation (1) babe didrikson zaharias (1) babylon 5 (1) bacary sagna (1) banking (1) barack obama (2) baseball (2) basketball (12) battles (1) battlestar galactica (1) beauty pageants (1) berrick barnes (1) big ten (3) bill goldberg (1) bill simmons (1) black headlines (1) blackberry (1) blackberry torch (1) bo jackson (2) bob hayes (1) bob sapp (1) boeing 787 dreamliner (1) books (13) boxing (2) bret michaels (1) brian boitano (1) brit rock (1) brooks orpik (1) business (7) calcio fiorentino (1) carol leifer (1) catholic church (1) celebrity apprentice (2) chad henne (1) charles woodson (1) charlie ward (1) chess (1) chess boxing (2) chevelle (1) chicago (band) (1) chicago blackhawks (1) chicago cubs (1) chicago white sox (1) child development (1) chris johnson (1) chrome browser (1) claudio reyna (1) cleveland browns (1) cleveland cavaliers (1) cloud computing (2) coachella (1) coldplay (1) college football (13) colorado avalanche (1) comic books (1) commercial (6) complementary currency (1) computer animation (1) corruption (1) cristiano ronaldo (1) culture (3) curtis stone (1) cyndi lauper (1) cypress hill (1) dance (16) darryl strawberry (1) dave winfield (1) david akers (1) david beckham (1) david sills (1) deion sanders (1) dell (1) denard robinson (2) dentistry (2) denver nuggets (1) depeche mode (1) derek jeter (1) deron williams (1) desmond howard (1) diagrams (3) didier drogba (1) digital and physical convergence (7) dmx (1) donald trump (1) downloads (1) dr. dre (1) drew brees (1) early humans (1) east coast rap (2) economics (1) electronic (15) electronics (9) endodontics (1) entertainment (42) entrepreneurship (2) entropia (1) erasure (1) espn (3) ethics (1) eurodance (5) evander kane (1) evanescence (1) evo 4g (1) fantasy (3) fernando torres (1) ferry corsten (1) fifa world cup (1) figure skating (1) fitness (1) flexbone (1) football (12) formations (6) free culture (1) fugoo (1) G (c.2000) (105) G Levels (6) G rules/guidelines (15) G Types (12) G: grouped (style) (4) G: jacks (1) G: mix (hybrid) (34) G: specific (60) G: transitional (21) G.3 (109) G.3 scenarios (3) gaelic football (3) galaxy (1) gatorade commercial (1) gavin floyd (1) gender (1) georgia tech yellowjackets (1) girl talk (1) goal line blitz (1) golf (1) good charlotte (1) google (4) google earth (1) gothic (1) gray headlines (2) gregg gillis (1) grunge (1) guiness book of world records (1) guru josh project (1) habbo hotel (1) haddaway (1) haka (1) halo (1) hardlinks (1) herschel walker (10) hierarchy (1) high school football (1) hilary levey friedman (1) hip hop (9) holly robinson peete (1) hollywood (2) hot stove league (1) house (3) house of pain (2) htc (1) hybrid G Types (12) hybrid sports (11) hype williams (1) hypertrophy (1) i-formation (1) ice hockey (5) indianapolis colts (1) institute for aesthletics (1) international rules football (4) internet (8) intro-inspection (1) ipad (1) jackie robinson (1) jamal lewis (1) jamelle holieway (1) jay walker (1) jay-z (1) jim brown (1) jim thorpe (1) joe decker (1) john elway (1) jose canseco (1) journalism (1) kaka (2) kaneva (1) kelis (1) keven mealamu (1) kevin kelly (1) kid muscle (1) kobe bryant (1) la bouche (1) la coka nostra (1) lane kiffin (1) LARP (1) laura kaeppeler (1) LBG (1) lebron james (1) life (1) linden labs (2) links (1) lionel messi (1) literature (1) logos (1) luciana (1) madonna (1) makkar ppm (1) malcolm glazer (1) manchester united (1) maps (1) maria kanellis (1) mark cuban (1) mashup (3) MCUIs (2) medicine (1) megaband (1) megasoccer (1) member stream (1) memory spot (1) mercury...the sport (1) meta browsing (2) meta layout (1) meta page (2) metal (3) metaverse (5) mia hamm (1) miami dolphins (1) michael bay (1) michael essien (1) michael jackson (1) michael johnson (1) michael mann (1) michael vick (1) michigan wolverines (5) mike tyson (1) military (2) mirror worlds (3) miss america (1) mlb (3) MMA (4) MMORPG (1) modern humans (1) montell jordan (1) moove (1) motorola (3) motorola atrix (1) motorola droid (1) motorola droid x (1) movies (2) ms virtual earth (1) multi-monitor productivity (2) multiverse (1) music (39) music videos (35) myron rolle (1) mytago (1) NAA (1) navy headlines (1) nba (8) nbc (4) NCAA (10) neanderthals (1) neuromuscular dentistry (1) new orleans saints (1) newspapers (1) nexus one (1) nfl (7) nhl (2) night ripper (1) nike (2) nintendo entertainment system (1) nirvana (1) no reservations (1) non phixion (1) notre dame (3) npr morning edition (1) nyc (1) nz all blacks (2) obscura visonaire interface (1) offense (5) ohio state buckeyes (4) on demand (1) onlive (1) open call (1) oregon ducks (2) oshiomogho atogwe (1) osymyso (1) ou sooners (1) outkast (1) palm (1) palm pre (1) pantera (1) pat white (2) patrick willis (1) paul johnson (1) pentagon (1) personalized search (1) peyton manning (1) pharao (1) phil mickelson (1) physiology (1) pittsburgh penguins (1) pittsburgh steelers (1) politics (2) pop (3) powerpop (1) premier league (1) presidential inauguration (1) pro wrestling (2) pro/NCAA hybrid (3) pros vs. joes (1) punk pop (1) QR codes (1) quantum physics (1) r and b (2) rap (9) ray lewis (1) reality TV (2) reggie bush (1) religion (1) restaurants (1) rewilding (1) rich rodriguez (2) richard belzer (1) richard vission (1) RIM (1) rio de janeiro (1) rob powell (1) rock (5) rod blagojevich (1) ruff ryders (1) rugby (4) rugby league (2) rugby union (3) run and shoot (1) ryan dempster (1) sash (1) sci-fi (3) science (8) scott mccarron (1) scott steiner (1) second life (2) sega joe montana football (1) selita ebanks (1) semantics (1) semapedia (1) shane o'brien (1) shaquille o'neal (1) sharon den adel (1) sharon osbourne (1) shawne merriman (1) showdown in chinatown (1) sinbad (1) site news (1) smartphones (3) snap (1) sociology (1) sonique (1) sound opinions (1) space (1) space travel (1) spacecraft (1) spider-man (1) spike tv (1) spirit (1) sports (65) sports science (1) spread option (2) stadiums (1) stan kroenke (1) stanley cup (1) star trek (1) star wars (2) starfruit (1) static revenger (1) steroids (2) steve clarkson (1) steve nash (1) steve sokol (1) steven gerrard (2) steven jackson (1) strategy (7) strength and conditioning (11) summer olympics (1) summer sanders (1) sun tzu (1) swat (1) synth pop (1) system of a down (1) taxonomy (2) tech (21) tecmo super bowl (1) TED (1) ted ginn jr. (1) ted lilly (1) terrell owens (2) the 80's (3) the 90's (23) the art of war (1) THE GAME gear (9) THE GAME in pictures (8) THE GAME in video (1) THE GAME training (12) THE GAME vision (110) the ideaboard (4) the ideaboard toolbar (1) the killers (1) the last of the mohicans (1) the national sports daily (1) the notorious b.i.g. (1) the prize (1) theater (1) there (1) tim donaghy (1) tim tebow (1) tina cousins (1) top 10 lists (2) trance (6) transformers (1) travel channel (1) triple option offense (1) troy polamalu (1) tupac shakur (2) TV (6) universal football (1) universal search (1) usability (1) usain bolt (1) usc trojans (4) USMNT (1) video games (2) vince carter (1) virtual economy (1) virtureality (6) vook (1) vss enterprise (1) wanderlei silva (1) wars (2) water polo (1) wayne rooney (1) wcw (1) wcw nitro (1) west coast rap (2) west virginia mountaineers (2) wiffle hurling (1) william orbit (1) winnipeg jets (1) wired magazine (1) wishbone offense (2) workouts (12) world fitness championship (1) world's fittest man (1) worlds crossover (5) wrestlemania (1) wwe (1) xavi (1) zones (3)

Popular Content on 'G.3 is...'

Home | About THE GAME (G.3) | About 'THE GAME (G.3) is...' | THE GAMEology | GWikipedia | THE IdeaBOARD

Copyright ©2012 THE GAME, G1, G.3, THE GAME Meta, G Meta, THEGAME-online.com and G1 Ventures. This work is licensed under aCreative Commons Attribution-ShareAlike 3.0 Unported License.Some rights reserved. This website is an unofficial and independent source of aggregated news, information, technologies, entertainment, created works and services, and is not affiliated, unless otherwise noted, with an individual, institution, or organization. The names of actual companies and products herein may be the trademarks of their respective owners. Portions of the content and products herein are copyrighted. Copyrights to these works belong to their respective rightsholders. The opinions expressed, and the products and advertisements placed on this website may not necessarily be endorsed by the aforementioned individuals, institutions or organizations.