The current version of THE GAME (version 0.3), or G.3 ("G point three"), is a perpetually evolving, open and collaborative supercompetition that has been under development since 1999. The vision of THE GAME is to create a perpetually evolving, open and collaborative omnicompetition that consists of and includes every idea and activity (or node) from the worlds of sports & recreation, business, politics, technology, internet, science, arts & entertainment, and life/style, blended--in varying degrees, if at all--with each other and/or with every newly created or derived idea and activity from the same worlds; simultaneously, THE GAME consists of and includes the infinite modifications, recombinations (mashups and remixes) and/or blending--in varying degrees, if at all--of every idea and activity--existing, created or derived--from the worlds of sports & recreation, business, politics, technology, internet, science, arts & entertainment, and life/style.
THE GAME resurrects and relives the past, celebrates the present, and creates (for) the future. THE GAME revels in achieving the impossible and encouraging the process(es) it takes to get there. THE GAME keeps the old, the new, the popular, the mainstream, the atypical, the exceptional, the obscure, the trivial, the impractical, the black, the white, the shades of gray, every niche, every nuance; it hails ideas, beliefs, thoughts, truths,...and its offspring cross-pollinating in an infinite number of ways.
THE GAME is a "gigantic tent" and an open system. Therefore all the guidelines and rules (see the original guidelines and rules) of THE GAME derive from an open, flexible and extensible framework. THE GAME framework is simple: participants include anyone and everyone; THE GAME consists of anything and everything; THE GAME takes place anywhere and everywhere; THE GAME takes place at anytime and everytime; THE GAME participants can participate in any way and every way.